@GAMETITLE 1 Magic: The Gathering @SHELLSCREEN_DUEL 5 Duel 4Duel &Opponent:Duel your registered opponent. 1Solo &Duel:Single game or match of Magic. 2&Gauntlet:Defeat as many opponents in a row as possible. 3&Sealed Deck:Compete in the most popular form of Magic Tournament. @SHELLSCREEN_TOOLS 3 Tools 1&Deck Builder:Build or Modify decks. 2&Face Builder:Create Player Portraits for use with the Duel. @SHELLSCREEN_METAGAME 3 World 2&Shandalar:Save the world of Shandalar from destruction. 1&Animation:View the opening animation for Shandalar. @SHELLSCREEN_HELP 5 Help 1&Help File:Context-sensitive Help File for Magic the Gathering. 2&Tutorial:Interactive multimedia designed to teach the basics of Magic. 4&Read Me:Development notes on each version of the game. 3&Credits:Credits for Magic and Expansions. @SHELLSCREEN_RECORDS 2 Player 1&Screen Name:Modify and view your player information. 2&Hall of Fame:View Game Records. @SHELLPAGE_SINGLEDUEL 16 Player: Opponent S&kill Apprentice Magician Sorcerer Wizard Match parameters &Ante &Best of: Side&board between duels Duel &Options... O&pponent's deck: &Your deck: Start &match &Load match... @SHELLPAGE_GAUNTLET 16 Player: &Your deck: Gauntlet difficulty: %3d (%s) very easy easy normal hard very hard &Num opponents: &Ante &Best of: Side&board between duels Duel &Options... &Run the gauntlet &Load gauntlet... @SHELLPAGE_SEALEDDECK 15 Player: Duel &Options... Tournament Setup &Rounds in tournament: (%d players) Each player gets %d cards &Free lands: &Minimum deck size: &40 cards &60 cards Match parameters &Ante &Best of: Start &tournament &Load tournament... @SEALEDDECK_PACKNAMES 9 Unlimited Revised 4th Edition Arabian Nights Antiquities Legends The Dark Chronicles 5th Edition @SEALEDDECK_FOILPACKSCREEN 7 Sealed Deck Tournament Information %d Starter Packs %d Booster Packs Your Starters and Boosters Selected Pack Cards\nIn\nPack D\nO\nN\nE @SEALEDDECK_PICKFREELANDS 2 Pick free lands (up to %d more) Done @SEALEDDECK_LADDERSCREEN 9 Tournament Ladder Save tournament... Edit deck Quit Restart Next Round The opponents are still building their decks. Please wait a few more moments. Your deck does not meet the minimum deck size for the tournament (%d cards). You must edit your deck before you can play this next match. OK @SHELLPAGE_SCREENNAME 7 &User: Screen &name: &Real name: &Quote: Player record: %1!d!/%2!d!/%3!d! (%4!d!%%) &Clear record @DIALOG_STARTEXP1MATCH 2 vs. playing with %s @DIALOG_STARTEXP1MATCH_GAUNTLET 3 Your first opponent in the gauntlet: You now meet opponent %1!d! (of %2!d!) in the gauntlet: Your final opponent in the gauntlet: @WINDOWTITLES 7 %s Attack Your attack Spell Chain Opponent Your hand Save Game Load Saved Game @SAVEGAMEFILETYPE 4 MTG Gauntlet Save Game MtG Saved Match MtG Saved Gauntlet MtG Saved Tournament @DIALOGBUTTONS 3 OK Cancel Done @BUTTONLABELS 2 Cancel Done @COLORWORDS 15 black blue green red white Black Blue Green Red White BLACK BLUE GREEN RED WHITE @LANDWORDS 15 swamp island forest mountain plains Swamp Island Forest Mountain Plains SWAMP ISLAND FOREST MOUNTAIN PLAINS @ABILITYWORDS 17 Flying Web Banding Trample First strike Regenerates Swampwalk Islandwalk Forestwalk Mountainwalk Plainswalk Protection from black Protection from blue Protection from green Protection from red Protection from white Protection from artifacts @COLORLESSMANA 1 Colorless @OPPONENT 1 Opponent @ENCHANTMENTTYPENAME 1 Enchantment @ARTISTLINE 1 Illus. %s @CARDTITLES 5 Damage Hunting: %s Activation Upkeep Draw a card @MULTIBLOCKCARD 2 MultiBlock Creature The creature can block multiple attackers; this is the shadow blocker. @HUNTING_SUBTYPENAMES 212 None Abomination Aladdin AliBaba Ali from Cairo Angel Ants Ape Apes Archaeologist Archer Artifact Asp Assassin Atog Avatar Avenger Avengers Badger Ball Lightning Bandits Banshee Basilisk Bats Bears Beasts Bees Being Berserker BirdMaiden Boars Bodyguard Brothers Bull Camel Caretaker Cat Warriors Cavalry Cave People Centaur Cleric Clone Cobra Cockatrice Creature Dandan Demon Dervish Devils Devouring Deep Djinn Doppelganger Dragon Dragonfly Drake Drill Sergent Druid Dwarves Eater Eel Effigy Efreet Egg El-hajjaj Elder Dragon Elemental Elephant Elves Enchant Enchantress Entity EvilEye Exorcist Faerie Faeries Falcon Fallen Flying Men Force Fungusaur Gaea's Liege Gargoyle Ghosts Ghoul Giant Gnomes Goblin Goblins Gremlins Guardian Guardians Gypsies Hag Hero Horror Horseman Hunter Hydra Imp Island Fish Jackal Jaguar Keepers King Kithkin Knight Knights Kobolds Land Leeches Legend Legendary Legionnaire Leper Leviathan Lions Lord LostSoul Lurker Lycanthrope Mammoth ManaBirds Manticore Master Medusa Merfolk Minotaur Miracle Worker Mob Mold Demon Monster Mummy Murk Dwellers Nameless Niall Silvain Nightmare Nomads Nymphs Ogre Old Man Ooze Orcs Paladin Pegasus People Phantasm Phoenix Pikemen Pixie Poltergeist Preacher Priest RagMan Raiders Rats Riders Robbers Roc Rock Sled Sage Satyr Scavengers Scorpion Serpent Shade Shadow Shark Ship Sindbad Singing Tree Sisters Skeletons Slug Smith Sorceress Spawn Specter Sphinx Spider Spirit Spuzzem Squire Stalker Taskmaster Tortoise Tracker Treefolk Troll Turtle Uncle Istvan Unicorn Vampire Veteran Villain Viper Vultures Walking Dead Wall Whippoorwill Will-O'-The-Wisp Witches Wizard Wolverines Wolves Wombat World Wraith Wretched Wurm Yeti Zombies na @DIALOG_STARTCOINFLIP 1 Start of Duel @DIALOG_PLAYORDRAW 9 %s won the toss and will play first. and has chosen to draw first. You won the coin toss. Would you like to: Play first Draw first %s will play first. %s has chosen to draw first. @DIALOG_MULLIGAN 12 %s will start first You will take the first turn %s ante: Your ante: %s has no land and chose to take a mulligan %s has all land and will take a mulligan %s has chosen to take a mulligan %s did not take a mulligan %s will also take a mulligan %s decided not to take a mulligan Take &mulligan &Start the duel @DIALOG_SHANDALARENDDUEL 3 %s won You won! The duel is a draw @DIALOG_GAUNTLETENDDUEL 4 That was round %d Your record is %d/%d/%d &Next round &Quit Gauntlet @DIALOG_ENDDUEL 2 %s next draw: Your next draw: @DIALOG_ENDEXP1DUEL_LOSE 5 You lost. And don't try that mana locked excuse on me bub. You lost. No...the computer doesn't cheat. Not even a little bit. You lost. Hey, you could always try badminton. You lost. So what do you do for an encore, line dance? You lost. I've played better games against your toaster. @DIALOG_ENDEXP1DUEL_WIN 5 You won! Don't gloat, computers are people too. You won. Give me a bigger swap file and I'll wipe that smirk off your face. You won. Yeah, but can you beat me using only 1s and 0s? You won. Of course, I didn't draw enough land... You won. Wanna play "best 0101 out of 0111"? @DIALOG_ENDEXP1DUEL_TIE 2 The duel was a tie. You've found your equal! The duel was a tie. At least you didn't LOSE to a computer. @DIALOG_ENDEXP1DUEL_MATCHPROGRESS 8 FORFEIT (your deck is below min size)\n\n OPPONENT FORFEIT (deck too small)\n\n After %1!d! duel(s) in this best of 3 match, your record is %2!d!/%3!d!/%4!d! After %1!d! duel(s) in this best of 5 match, your record is %2!d!/%3!d!/%4!d! \n\nYou've won the match! \n\nYou've lost the match. \n\nThe match ends in a tie. @DIALOG_ENDEXP1DUEL_BUTTONS 6 Side&board... Side&board... &Edit deck... &Save match &Save gauntlet &Save tournament @DIALOG_ENDEXP1DUEL 6 %s next draw: Your next draw: &Continue match &Quit match OK Your deck size (%1!d! cards) is below the minimum (%2!d! cards). You must edit your deck before you can play the next duel. @DIALOG_MANABURN 3 Mana Burn! %s loses %d life You lose %d life @DIALOG_VIEWANTES 2 %s ante: Your ante: @DIALOG_COINFLIP 2 Coin flip results: Heads Coin flip results: Tails @DIALOG_DUELOPTIONS 19 Duel Options &Layout Standard Advanced Show coin &flip animations Show &cue cards Show &abilities on small cards Show &power/toughness on small cards See next &draws at end of duel Your &territory background White Blue Black Red Green Deck color Line drawing Pattern Mana symbols @DIALOG_GAUNTLETOPTIONS 11 Gauntlet Options Difficulty Match Size Best of &Three Best of &One A&nte Enemy Level &Apprentice &Magician &Sorcerer &Wizard @DIALOG_GAUNTLETSTARTUP 15 Game &Gauntlet &Single Duel DIFFICULTY: Gauntlet &Options... &Duel Options... O&pponent's Deck Random deck Pick a deck &Your deck Random deck Pick a deck &Create Deck... &Load saved game... E&xit @DIALOG_CHANGETEXT 2 &Change word: &To: @DIALOG_FIREBALL 7 Generic &mana to put into the spell: (max: %d) X cost: Cost for additional targets: # &Targets: (max %d) Amount of damage to be done each target: @CUECARD_OTHER 8 Minimized attack window Minimized spell chain %s library Your library %s graveyard Your graveyard Scrollbar Scroll thumb @CUECARD_LIFE 8 %s life points %s life points and poison counters Your life points Your life points and poison counters %s life points (opponent is Lich'd) %s life points and poison counters (opponent is Lich'd) Your life points (you are Lich'd) Your life points and poison counters (you are Lich'd) @CUECARD_MANAPOOL 14 %s mana pool: amount of Colorless %s mana pool: amount of Black %s mana pool: amount of Blue %s mana pool: amount of Green %s mana pool: amount of Red %s mana pool: amount of White %s mana pool: amount of Artifact Your mana pool: amount of Colorless Your mana pool: amount of Black Your mana pool: amount of Blue Your mana pool: amount of Green Your mana pool: amount of Red Your mana pool: amount of White Your mana pool: amount of Artifact @CUECARD_PHASEBAR 23 %s Untap phase %s Upkeep phase %s Draw phase %s Main phase (precombat) %s Main phase (combat) %s Main phase (postcombat) %s Discard phase %s Cleanup phase Your Untap phase Your Upkeep phase Your Draw phase Your Main phase (precombat) Your Main phase (declare combat) Your Main phase (postcombat) Your Discard phase Your Cleanup phase Choose attackers phase Attacker fast effects phase Assign defenders phase Blocker fast effects phase Resolve 1st strike damage Resolve normal damage Main phase (postcombat) @CUECARD_SMALLCARD 10 Damage to player This card will untap Damage: %d Card is not controlled by owner Is a target Can't target this Is a target, can't target again Dying Summoning sickness Phased @CUECARD_COUNTERS_ArmageddonClock 1 Doom counters: %d @CUECARD_COUNTERS_ManaBattery 1 Charge counters: %d @CUECARD_COUNTERS_ClockworkAvian 1 Clockwork (+1/+0) counters: %d @CUECARD_COUNTERS_ClockworkBeast 1 Clockwork (+1/+0) counters: %d @CUECARD_COUNTERS_LuckyCharms 1 Life counters: %d @CUECARD_COUNTERS_Fungusaur 1 +1/+1 counters: %d @CUECARD_COUNTERS_WhirlingDervish 1 +1/+1 counters: %d @CUECARD_COUNTERS_LivingArtifact 1 Vitality counters: %d @CUECARD_COUNTERS_OsaiVultures 1 Carrion counters: %d @CUECARD_COUNTERS_ScavengingGhouls 1 Corpse counters: %d @CUECARD_COUNTERS_SengirVampire 1 +1/+1 counters: %d @CUECARD_COUNTERS_NecropolisOfAzar 1 Husk counters: %d @CUECARD_COUNTERS_Triskelion 1 +1/+1 counters: %d @CUECARD_COUNTERS_Tetravus 1 Drone (+1/+1) counters: %d @CUECARD_COUNTERS_TimeVault 1 Turn counters: %d @CUECARD_COUNTERS_Cyclone 1 Wind counters: %d @CUECARD_COUNTERS_CitanulDruid 1 +1/+1 counters: %d @CUECARD_COUNTERS_RockHydra 1 +1/+1 counters: %d @CUECARD_COUNTERS_KhabalGhoul 1 +1/+1 counters: %d @CUECARD_COUNTERS_OrcishCatapult 1 Damage (-0/-1) counters: %d @CUECARD_COUNTERS_UnstableMutation 1 Mutation (-1/-1) counters: %d @CUECARD_COUNTERS_SpiritShackle 1 Shackle (-0/-2) counters: %d @CUECARD_COUNTERS_DwarvenWeaponsmith 1 +1/+1 counters: %d @CUECARD_COUNTERS_AshnodsTransmorgrant 1 +1/+1 counters: %d @MENU_ATTACK 2 Minimize Help... @MENU_MINIMIZEDATTACK 2 Restore Help... @MENU_SPELLCHAIN 2 Minimize Help... @MENU_MINIMIZEDSPELLCHAIN 2 Restore Help... @MENU_FACE 4 Target %s Target yourself Flip back to lifepoints Help... @MENU_FULLCARD 3 Expand text box Help for this card... Help... @MENU_HAND 1 Help... @MENU_LIBRARY 2 Count library cards Help... @MENU_LIFE 4 Target %s Target yourself Flip over to face Help... @MENU_MANAPOOL 8 Spend 1 mana: black Spend 1 mana: blue Spend 1 mana: green Spend 1 mana: red Spend 1 mana: white Spend 1 mana: colorless Spend 1 mana: artifact Help... @MENU_GRAVEYARD 4 View the graveyard View the out-of-play cards View both antes Help... @MENU_TERRITORY 25 Go to: Upkeep phase Go to: Draw phase Go to: Main phase (precombat) Go to: Main phase (combat) Go to: Attack Fast Effects phase Go to: Choose Defenders phase Go to: Block Fast Effects phase Go to: Resolve first strike damage Go to: Resolve combat Go to: Main phase (postcombat) Go to: Discard phase Go to: Cleanup phase Go to: Start of next turn Go to: next phase Arrange your cards\tDblClk Arrange opponent's cards\tDblClk Duel Options... Show ID tags\tCtrl+T Show invisible effects\tCtrl+I Show all cards' summoning sickness\tCtrl+U Minimize Save game...\tCtrl+S Help... Concede Yes, I'm sure @MENU_SMALLCARD 8 Original type Show full card\tR DblClk View in full card Don't auto tap this card Show ID tags\tCtrl+T Show invisible effects\tCtrl+I Show all cards' summoning sickness\tCtrl+U Help... @MENU_PHASEBAR 4 Run to this phase Mark this phase to always stop Help for this phase... Help... @PROMPT_STILLTHINKING 1 Still thinking... @PROMPT_CHOOSEDEFENDERS 1 Choose defenders @PROMPT_ASSERT 1 Please call MPS Customer Support 1-510-522-1164 @PROMPT_STARTUPERROR 9 Duel couldn't run Couldn't find raw card data file %s Couldn't find raw special card data file %s (or the number of cards in it didn't match CARDS.DAT) Not enough system resources to determine display color depth Couldn't create the palette Couldn't create the app-wide memory DC or bitmap Couldn't initialize for card drawing Couldn't initialize for utility drawing Couldn't create the main window @PROMPT_RESOLUTIONERROR 1 Not enough system memory to run at this screen resolution. Change it back to a smaller size before continuing (the game will hide itself until then). @PROMPT_SYSERR 2 Error The following error has ocurred in the Magic duel which will cause the current card to behave improperly (to not perform all of its effect or not deal all of its damage):\n\n%s\n @PROMPT_BANDWITHWHOM 3 Band with which attacker? Illegal band. That isn't an attacker. @PROMPT_DEFENDWHOM 3 Block which attacker? Illegal block. That isn't an attacker. @PROMPT_RESOLVECOMBAT 10 %s: Assign damage to blockers, %d points left %s: Assign trample damage to blockers, %d points left Assign %d damage Assign %d trample damage Illegal target (wrong attack group) Illegal target (gaseous form) %s: Assign damage to attackers, %d points left Assign %d damage Illegal target (wrong attack group) Illegal target (gaseous form) @PROMPT_ACTION 3 CASTING ACTIVATING PROCESSING @PROMPT_FASTEFFECTS 3 Triggered effects?...%s Interrupts?...%s Fast Effects?...%s @PROMPT_CHECKFEPHASE 12 Damage prevention Trying to cast %s Cast %s Activate %s Process %s Upkeep Phase Draw Phase Main Phase Assign Attackers Assign Blockers Discard Phase Use Regeneration Effects @PROMPT_SPECIALFEPHASE 16 Card into play Card leaving play Damage Dealing Graveyard order Card(s) to Graveyard Draw a card Casting Tapping Begin Upkeep End Upkeep Draw Phase Choose Attackers Pay for attacker Choose Defenders End of Combat End of Turn @PROMPT_UNTAP 2 Untap effects? Paused: Untap phase @PROMPT_MAIN 8 Main phase (before combat): cast spells Main phase (before combat): cast spells, play land Main phase (after combat): cast spells Main phase (after combat): cast spells, play land Combat phase: Choose attackers. Illegal attacker. Band with other attacker? Combat phase: Choose blockers. @PROMPT_DISCARD 1 Paused: Discard phase @PROMPT_STOPANYWAY 9 Paused Paused: Upkeep phase Paused: Untap phase Paused: Draw phase Paused: Main phase Paused: Discard phase Paused: Cleanup phase Paused: First strike damage resolution Paused: Combat damage resolution @PROMPT_GRABMANA 3 Tap %s %s(%d so far) %s(%d so far, max %d) @PROMPT_GRABMANA_DUALUSE 1 Which color to use that choice as? @PROMPT_DRAWACARD 3 Draw Card No more cards, you lose. No more cards, opponent loses. @PROMPT_DISCARDACARD 5 Select card to discard. at random to discard. to discard. Discard to Library. Discard to Graveyard. @PROMPT_NEWFULLCARD 1 %s selects: @PROMPT_CAST1 2 %s casts... %s casts...\nX is %d. @PROMPT_TAP1 3 %s activates... %s activates...\nX is %d. %s activates...\n(with %d mana). @PROMPT_PAYUPKEEP 2 Pay Upkeep costs. Don't pay Upkeep. @PROMPT_PROC1 2 %s processes... %s processes...\nX is %d. @PROMPT_CHOOSEBLOCKERS 3 Choose blockers Block which attacker? Illegal block. @PROMPT_ILLEGALTARGET 2 Illegal target. Illegal target (%s). @PROMPT_ILLEGALTARGETWHY 29 ,player ,can't target this ,where ,controller ,owner ,type ,abilities ,color ,card type ,subtype ,power ,toughness ,walls ,spell ,basic land ,artifact creature ,target player ,tapped ,attacking ,attacked ,blocked ,blocking ,attacking/blocking ,enchanted ,casted ,cast resolved ,damaged ,can untap ,will untap @WORDSTOHACK_BLACK 4 1swamps 2Swamp 2swamp a swamp @WORDSHACKED_BLACK 4 SWAMPS SWAMP SWAMP a SWAMP @WORDSTOHACK_BLUE 4 1islands 2Island 2island an island @WORDSHACKED_BLUE 4 ISLANDS ISLAND ISLAND an ISLAND @WORDSTOHACK_GREEN 4 1forests 2Forest 2forest a forest @WORDSHACKED_GREEN 4 FORESTS FOREST FOREST a FOREST @WORDSTOHACK_RED 4 1mountains 2Mountain 2mountain a mountain @WORDSHACKED_RED 4 MOUNTAINS MOUNTAIN MOUNTAIN a MOUNTAIN @WORDSTOHACK_WHITE 4 1plains 2Plains 2plains a plains @WORDSHACKED_WHITE 4 PLAINS PLAINS PLAINS a PLAINS @WORDSTOSLEIGHT_BLACK 3 black Black non-black @WORDSLEIGHTED_BLACK 3 BLACK BLACK non-BLACK @WORDSTOSLEIGHT_BLUE 3 blue Blue non-blue @WORDSLEIGHTED_BLUE 3 BLUE BLUE non-BLUE @WORDSTOSLEIGHT_GREEN 3 green Green non-green @WORDSLEIGHTED_GREEN 3 GREEN GREEN non-GREEN @WORDSTOSLEIGHT_RED 3 red Red non-red @WORDSLEIGHTED_RED 3 RED RED non-RED @WORDSTOSLEIGHT_WHITE 3 white White non-white @WORDSLEIGHTED_WHITE 3 WHITE WHITE non-WHITE @GAUNTLET 10 \n Congratulations!\n\n \n Too bad\n\n \n Oh well... \nThe duel ended in a tie\n\n You won the match.\n\n \n\n Your next duel is against %s.\n Do you wish to continue? You've successfully run the gauntlet!\n You've won the duel!\n You lost the game.\n \n\n The match continues... @GAUNTLETERRORS 12 Duel Error Your selected deck is not a legal deck. Please select a new deck. Player's deck %s is invalid. Player's deck %s is invalid. Wrong version number. Player's deck %s is invalid. Decks must have a minimum of 40 cards. Player's deck %s is invalid. Decks are limited to 200 unique cards / 500 total cards. Error loading deck file: %s Opponent's deck %s is invalid. Opponent's deck %s is invalid. Wrong version number. Opponent's deck %s is invalid. Decks must have a minimum of 40 cards. Opponent's deck %s is invalid. Decks are limited to 200 unique cards / 500 total cards. Couldn't bring up the startup screen @ABOUTBOX 3 MAGIC: THE GATHERING © 1997 Wizards of the Coast, Inc. All Rights Reserved. MAGIC: THE GATHERING is a registered trademark of Wizards of the Coast, Inc. MicroProse Software, Inc. is an official licensee. Computer code © 1997 MicroProse Software, Inc. @ABOUTBOX_EXPANSION1 4 MAGIC: THE GATHERING © 1997 Wizards of the Coast, Inc. All Rights Reserved. WIZARDS OF THE COAST and MAGIC: THE GATHERING are U.S. registered trademarks, and LEGENDS, THE DARK, MANALINK, GATHERINGNET, and DUELS OF THE PLANESWALKERS are trademarks of Wizards of the Coast, Inc. MicroProse is an official licensee. Computer code © 1997 MicroProse Software, Inc. All Rights Reserved. MICROPROSE is a U.S. registered trademark of MicroProse Software, Inc. All other trademarks are the property of their respective holders. @PLAYMOVIE_ERROR 1 The movie file %s could not be located. Please make sure that the correct CD is in the drive and try again. @TUTORIAL_ERROR 1 The tutorial could not be located on your CD-ROM. Please make sure that the correct disc is in the drive and try again. @SEALDECK_OPPONEDITING 4 Editing my deck, please wait Just a second while I make a few changes to my deck Editing my deck; this will just take a minute Making a few changes to my deck--hold on @LADDER_OPPONBUILDING 2 Opponents still building their decks... Determining match outcomes... @CHECKCD 2 Please insert the Spells of the Ancients CD. Please insert the Duels of the Planeswalkers CD.